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<?xml-stylesheet type="text/xsl" href="http://roundrocktexas.gov/cc/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>2-6 Teen - All Comments</title><link>http://roundrocktexas.gov/cc/blogs/2-6teen/default.aspx</link><description /><dc:language>en</dc:language><generator>CommunityServer 2007.1 (Build: 20917.1142)</generator><item><title>re: RRPL Exclusive! Live Report From The Gaming Tourney!</title><link>http://roundrocktexas.gov/cc/blogs/2-6teen/archive/2007/12/29/rrpl-exclusive-live-report-from-the-gaming-tourney.aspx#165</link><pubDate>Mon, 14 Jan 2008 15:31:05 GMT</pubDate><guid isPermaLink="false">9be1e196-b4dd-4219-b883-7e290dbe3f82:165</guid><dc:creator>Jane Dance</dc:creator><description>&lt;p&gt;Very observant, The David!&lt;/p&gt;
&lt;p&gt;Didn't Kenton do an awesome job?&lt;/p&gt;
&lt;img src="http://roundrocktexas.gov/cc/aggbug.aspx?PostID=165" width="1" height="1"&gt;</description></item><item><title>re: RRPL Exclusive! Live Report From The Gaming Tourney!</title><link>http://roundrocktexas.gov/cc/blogs/2-6teen/archive/2007/12/29/rrpl-exclusive-live-report-from-the-gaming-tourney.aspx#164</link><pubDate>Mon, 14 Jan 2008 14:39:18 GMT</pubDate><guid isPermaLink="false">9be1e196-b4dd-4219-b883-7e290dbe3f82:164</guid><dc:creator>Candy Moseley</dc:creator><description>&lt;p&gt;Nope TheDavid,&lt;/p&gt;
&lt;p&gt;Twasn't moi. &amp;nbsp;:) &amp;nbsp;We had this post going real time and I was flitting around the place like a good hostess. &amp;nbsp;Kenton (who incidentally designed the graphic on our logo) was kind enough to jump in and play Mr. IM.&lt;/p&gt;
&lt;p&gt;Thanks Kenton!!&lt;/p&gt;
&lt;img src="http://roundrocktexas.gov/cc/aggbug.aspx?PostID=164" width="1" height="1"&gt;</description></item><item><title>re: RRPL Exclusive! Live Report From The Gaming Tourney!</title><link>http://roundrocktexas.gov/cc/blogs/2-6teen/archive/2007/12/29/rrpl-exclusive-live-report-from-the-gaming-tourney.aspx#163</link><pubDate>Sat, 12 Jan 2008 23:34:27 GMT</pubDate><guid isPermaLink="false">9be1e196-b4dd-4219-b883-7e290dbe3f82:163</guid><dc:creator>TheDavid</dc:creator><description>&lt;p&gt;i am guessing Candy did not write this blog...haha It sounds like &amp;quot;teen language&amp;quot; &lt;/p&gt;&lt;img src="http://roundrocktexas.gov/cc/aggbug.aspx?PostID=163" width="1" height="1"&gt;</description></item><item><title>re: The Beat Down</title><link>http://roundrocktexas.gov/cc/blogs/2-6teen/archive/2007/12/05/the-beat-down.aspx#142</link><pubDate>Wed, 12 Dec 2007 22:56:49 GMT</pubDate><guid isPermaLink="false">9be1e196-b4dd-4219-b883-7e290dbe3f82:142</guid><dc:creator>The Bum</dc:creator><description>&lt;p&gt;Candy,&lt;/p&gt;
&lt;p&gt;I plan on being there, assuming I don&amp;#39;t have to go out of town for the holidays, of course. &amp;nbsp;A super smash bros tourney would be totally awesome. &amp;nbsp;My recommendation though, is not to use the tournament feature on the game, because the rules cannot be varried enough, or changed once the tournament has started. &amp;nbsp;Also you cannot end the tournament, and should a power failure (or something) occurr, all data would be lost.&lt;/p&gt;
&lt;p&gt;In my personal opinion, I think a SSB tourney should start off as a 4 person FFA, and end when there are 2 people left standing, and end each match there. Those 2 will go on. &amp;nbsp;When there is say, 16 people left, then it should all be 1 on 1. &amp;nbsp;At this point, the tournament system COULD be used efficiently, however, to speed things up, if 2 screens were available for play, then 2 matches running at once (with random fight assignments) would be better. &amp;nbsp;Then the top 2 will have a final show down. &amp;nbsp;Also, the rules should be, for all purposes of fairness: &amp;nbsp;4 stock, 8 minute time limit, damage ratio at 1.0, no handicap, and no items. &amp;nbsp;As for stages, All moving levels, and temple, should be banned. &amp;nbsp;Moving levels can be unfair, because death can come to you by bad luck. &amp;nbsp;In non moving levels, you have control. &amp;nbsp;Why ban Temple? For one, the level is HUGE. Makes it too easy for people to just run away forever. &amp;nbsp;Also, the part of temple that is down below can be used in very unfair ways. &amp;nbsp;It is hard to hit someone out of the level, because they will just hit the cieling instead, and bounce off. It gives people a chance to make an unfair comeback. And especially if they know how to tech off walls (which means you hit a wall, but dont bounce).&lt;/p&gt;
&lt;p&gt;I notice whenever I come that both screens with SSB on them are missing either characters and/or levels. &amp;nbsp;I am more than happy to bring my memory card, which has everything.&lt;/p&gt;
&lt;p&gt;Well, even if a SSB tourney does not work out for the next event, I am glad it is being taken into consideration. &amp;nbsp;SSB is, of course, only the best game on the planet for people showing off their skills in 1v1. &amp;nbsp;But regardless, I look forward to the next event.&lt;/p&gt;&lt;img src="http://roundrocktexas.gov/cc/aggbug.aspx?PostID=142" width="1" height="1"&gt;</description></item><item><title>re: The Beat Down</title><link>http://roundrocktexas.gov/cc/blogs/2-6teen/archive/2007/12/05/the-beat-down.aspx#141</link><pubDate>Wed, 12 Dec 2007 20:10:12 GMT</pubDate><guid isPermaLink="false">9be1e196-b4dd-4219-b883-7e290dbe3f82:141</guid><dc:creator>Candy Moseley</dc:creator><description>&lt;p&gt;The Bum-&lt;/p&gt;
&lt;p&gt;We appreciate your appreciation. &amp;nbsp;And your passion for Super Smash Bros. is music to my ears. &amp;nbsp;Come to the Finale-you may yet be in the running since we are adding the wildcards in by chance. &amp;nbsp;We are not opposed to running an items off SSB tourney possibly alongside one with the items on for noobs. &amp;nbsp;&lt;/p&gt;
&lt;p&gt;We are keeping our eyes toward next season too.&lt;/p&gt;
&lt;p&gt;Thanks!&lt;/p&gt;
&lt;img src="http://roundrocktexas.gov/cc/aggbug.aspx?PostID=141" width="1" height="1"&gt;</description></item><item><title>re: The Beat Down</title><link>http://roundrocktexas.gov/cc/blogs/2-6teen/archive/2007/12/05/the-beat-down.aspx#139</link><pubDate>Wed, 12 Dec 2007 06:42:57 GMT</pubDate><guid isPermaLink="false">9be1e196-b4dd-4219-b883-7e290dbe3f82:139</guid><dc:creator>The Bum</dc:creator><description>&lt;p&gt;Well, I showed up to the tournament once again, only to get beaten out in the second or third match. &amp;nbsp;Whichever match I lost in, I had maintained first place for nearly the entire race. &amp;nbsp;I was constantly drifting and getting further and further ahead. &amp;nbsp;People sitting near me were making comments about how much I was drifting, because I am insanely good at it. &amp;nbsp;So sometime near the end of the final lap, when the finish line is basically in view, I get hit with a barrage of shells, and cars as I try to get back up to speed. &amp;nbsp;Turns out I came in just 1 place too low to go on. &amp;nbsp;Quite lame, since I had been in first place the entire race. &amp;nbsp;But there was absolutely NO WAY that I could have gotten placed better from that situation. &amp;nbsp;This is again why I think that Mario Kart: Double Dash is an unfair tournament game. &amp;nbsp;There are too many luck elements, that can make even the most skilled players, lose. I feel confident in saying that I think, in a time trial (seeing how fast you can do a track with nobody else to mess you up) on Mario Kart: Double Dash, I could probably get a faster time on any level, than most, or all, of the other people at the tournament, because of my incredible drifting abilites, which is the main key element of being good at MK:DD. I am not bragging here, but more showing that even someone with my ability, still loses because of bad luck.&lt;/p&gt;
&lt;p&gt;This again brings me back to the idea that Super Smash Bros. Melee should become a tournament game. In super smash bros, you must rely purely on your skill to win. &amp;nbsp;By turning items off, there is no random luck that can mess you up, unless you are playing on a level that has random things happen in it (moving levels). &amp;nbsp;Its just pure skill. &amp;nbsp;I would be MORE than happy to assist in setting up a super smash tourney, or giving ideas or advice on how it could be set up.&lt;/p&gt;
&lt;p&gt;But still, my thanks goes out to the library for hosting these tourneys.&lt;/p&gt;&lt;img src="http://roundrocktexas.gov/cc/aggbug.aspx?PostID=139" width="1" height="1"&gt;</description></item><item><title>re: Crushing the Competition</title><link>http://roundrocktexas.gov/cc/blogs/2-6teen/archive/2007/11/28/round-three.aspx#92</link><pubDate>Sun, 02 Dec 2007 19:59:51 GMT</pubDate><guid isPermaLink="false">9be1e196-b4dd-4219-b883-7e290dbe3f82:92</guid><dc:creator>Arri L15</dc:creator><description>&lt;p&gt;halo, halo, halo, halo, halo. WHERE IS THE HALO!!!!!!!!!!!!!!&lt;/p&gt;
&lt;img src="http://roundrocktexas.gov/cc/aggbug.aspx?PostID=92" width="1" height="1"&gt;</description></item><item><title>re: 2-6 Teen Gaming Tournament Dates</title><link>http://roundrocktexas.gov/cc/blogs/2-6teen/archive/2007/09/14/tournament-dates.aspx#88</link><pubDate>Mon, 29 Oct 2007 15:36:51 GMT</pubDate><guid isPermaLink="false">9be1e196-b4dd-4219-b883-7e290dbe3f82:88</guid><dc:creator>Jane Dance</dc:creator><description>&lt;p&gt;Meeting room C, Round Rock Public Library, 216 East Main Street.&lt;/p&gt;
&lt;p&gt;See you there!&lt;/p&gt;
&lt;img src="http://roundrocktexas.gov/cc/aggbug.aspx?PostID=88" width="1" height="1"&gt;</description></item><item><title>re: The question becomes one of dominance</title><link>http://roundrocktexas.gov/cc/blogs/2-6teen/archive/2007/10/16/the-question-becomes-one-of-dominance.aspx#87</link><pubDate>Mon, 29 Oct 2007 11:03:55 GMT</pubDate><guid isPermaLink="false">9be1e196-b4dd-4219-b883-7e290dbe3f82:87</guid><dc:creator>johnny5</dc:creator><description>&lt;p&gt;great news congrats to the winners i hope to take the prize one day&lt;/p&gt;
&lt;img src="http://roundrocktexas.gov/cc/aggbug.aspx?PostID=87" width="1" height="1"&gt;</description></item><item><title>re: 2-6 Teen Gaming Tournament Dates</title><link>http://roundrocktexas.gov/cc/blogs/2-6teen/archive/2007/09/14/tournament-dates.aspx#86</link><pubDate>Mon, 29 Oct 2007 11:02:05 GMT</pubDate><guid isPermaLink="false">9be1e196-b4dd-4219-b883-7e290dbe3f82:86</guid><dc:creator>johnny5</dc:creator><description>&lt;p&gt;what address will this tournament be&lt;/p&gt;
&lt;img src="http://roundrocktexas.gov/cc/aggbug.aspx?PostID=86" width="1" height="1"&gt;</description></item><item><title>re: 2-6 Teen Gaming Tournament Dates</title><link>http://roundrocktexas.gov/cc/blogs/2-6teen/archive/2007/09/14/tournament-dates.aspx#85</link><pubDate>Mon, 29 Oct 2007 11:01:15 GMT</pubDate><guid isPermaLink="false">9be1e196-b4dd-4219-b883-7e290dbe3f82:85</guid><dc:creator>johnny5</dc:creator><description>&lt;p&gt;where will this be located&lt;/p&gt;
&lt;img src="http://roundrocktexas.gov/cc/aggbug.aspx?PostID=85" width="1" height="1"&gt;</description></item><item><title>re: 2-6 Teen Book Club and Advisory Board</title><link>http://roundrocktexas.gov/cc/blogs/2-6teen/archive/2007/10/18/2-6-teen-book-club-and-advisory-board.aspx#84</link><pubDate>Sun, 28 Oct 2007 18:41:42 GMT</pubDate><guid isPermaLink="false">9be1e196-b4dd-4219-b883-7e290dbe3f82:84</guid><dc:creator>TheDavid</dc:creator><description>&lt;p&gt;I think that kid in the back corner w/ a McNeil Shirt is pretty Beast...i have never...met him in my life..., but i can just tell...&lt;/p&gt;
&lt;img src="http://roundrocktexas.gov/cc/aggbug.aspx?PostID=84" width="1" height="1"&gt;</description></item><item><title>re: One day, when I was passing by the library...</title><link>http://roundrocktexas.gov/cc/blogs/2-6teen/archive/2007/09/08/one-day-when-i-was-passing-by-the-library.aspx#83</link><pubDate>Wed, 24 Oct 2007 20:48:11 GMT</pubDate><guid isPermaLink="false">9be1e196-b4dd-4219-b883-7e290dbe3f82:83</guid><dc:creator>Candy Moseley</dc:creator><description>&lt;p&gt;The Bum,&lt;/p&gt;
&lt;p&gt;You hit the nail on the head when you said that items make it so that even a skilled player can lose. &amp;nbsp;What that means to us is that a novice can walk in to the GT and really have a shot at placing. &amp;nbsp;This is important to us as we get a feel for our gaming community. &amp;nbsp;&lt;/p&gt;
&lt;p&gt;Does that mean that we shun the skills you have developed from practice? &amp;nbsp;&lt;/p&gt;
&lt;p&gt;Heck no!! &lt;/p&gt;
&lt;p&gt;We want you all to let us know what you want from the gaming tournaments. &amp;nbsp;&lt;/p&gt;
&lt;p&gt;And what if that means adding seperate tournaments to our season that go deeper into the regulations for a game (read-no items Super Smash Bros. Melee Tournament)? &lt;/p&gt;
&lt;p&gt;Well, then, we take an honest look at the possiblity.&lt;/p&gt;
&lt;img src="http://roundrocktexas.gov/cc/aggbug.aspx?PostID=83" width="1" height="1"&gt;</description></item><item><title>re: One day, when I was passing by the library...</title><link>http://roundrocktexas.gov/cc/blogs/2-6teen/archive/2007/09/08/one-day-when-i-was-passing-by-the-library.aspx#82</link><pubDate>Mon, 22 Oct 2007 00:51:16 GMT</pubDate><guid isPermaLink="false">9be1e196-b4dd-4219-b883-7e290dbe3f82:82</guid><dc:creator>The Bum</dc:creator><description>&lt;p&gt;Candy:&lt;/p&gt;
&lt;p&gt;My main opposition to Mario Kart: Double Dash is in the fact that anyone, regardless of skill level, can go from first place, to last within a matter of seconds, just by bad luck. &amp;nbsp;For instance, I was playing a race once, and I was far in first place. It was almost at the end of the last lap. First I get hit with a blue winged shell, I get moving, then I am hit with a red shell, which causes me to hit a fake item. &amp;nbsp;By that point in time, I am down to 3rd place. &amp;nbsp;I am hit with another red shell, and 2 more people pass me. &amp;nbsp;As I am trying to get up to speed, I am hit by a heavy car with bowser in it, which made me fly off the level. &amp;nbsp;By the time I get back on the track, I am now in 7th place. &amp;nbsp;In the end, I managed to get back to 5th place. &amp;nbsp;But there was no way that I could have played any better and gotten 1st. &amp;nbsp;This is why I personally think Mario Kart: Double Dash is a bit of an unfair game at times.&lt;/p&gt;
&lt;p&gt;A few concerns that I have for Super Smash Bros Melee becoming a tournament event:&lt;/p&gt;
&lt;p&gt;First off, just like with Mario Kart, the items in the game can make it so that even a skilled player can lose. &amp;nbsp;For instance, the hammer. &amp;nbsp;Some characters can avoid someone with a hammer easily because of their speed, or because they have ranged attacks. &amp;nbsp;But a lot of people use characters like Roy, Marth, C. Falcon, etc... who have NO ranged attacks. &amp;nbsp;This can make for an unfair game. &amp;nbsp;So, what I am trying to say, is that Items should be either turned off, Or extremely limited. &amp;nbsp;Also, I think levels should be somewhat limited. &amp;nbsp;Levels like Big Blue (level where you play on the cars while they move down the tracks) should be banned. &amp;nbsp;I never have any problems with them, but I know a lot of people do. &amp;nbsp;My other big concern is fights with 4 people. &amp;nbsp;I personally think by the semifinals, that the fights should be 1 on 1. &amp;nbsp;&lt;/p&gt;
&lt;p&gt;Also, I have heard rumors about being able to play Super Smash Bros. Melee with more than 4 people. &amp;nbsp;If I find out anything else, I will post something about it.&lt;/p&gt;
&lt;img src="http://roundrocktexas.gov/cc/aggbug.aspx?PostID=82" width="1" height="1"&gt;</description></item><item><title>re: One day, when I was passing by the library...</title><link>http://roundrocktexas.gov/cc/blogs/2-6teen/archive/2007/09/08/one-day-when-i-was-passing-by-the-library.aspx#76</link><pubDate>Sun, 14 Oct 2007 01:47:50 GMT</pubDate><guid isPermaLink="false">9be1e196-b4dd-4219-b883-7e290dbe3f82:76</guid><dc:creator>Candy Moseley</dc:creator><description>&lt;p&gt;The Bum-&lt;/p&gt;
&lt;p&gt;You have some very valid concerns. Let me tell you why we've set up this way...We wanted to get a feel for the gaming community in Round Rock and chose Mario Kart because of the LAN mode. It helps keep the tournament moving at a good pace with a level playing field. &amp;nbsp;It does limit us to random karts and characters though-personally, I like using both Babies and their kart so I totally get where you're coming from. &amp;nbsp;We just can't have our technical cake and eat it too. &amp;nbsp;&lt;/p&gt;
&lt;p&gt;As far as Melee goes we would LOVE to add it- we just need to know that you all want it. &amp;nbsp;I can tell you that Super Smash Bros. Melee and DDR for that matter are very likely to become tournament events next season IF gamers continue to show up in good numbers and take an active interest in the tournament and its future. Think of the games out there and imagine the possibilities...&lt;/p&gt;
&lt;p&gt;Your suggestions will always help out--they show that you want the library to provide you all with gaming tournaments. Let us know what you want by asking-at the very least we will truly consider it. &lt;/p&gt;
&lt;p&gt;-Candy&lt;/p&gt;
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